
The Last Necromancers Bond
The ash settles like gray snow on Ty’s shoulders as he stares at the floating blue text that hangs in his vision, superimposed over the crumbling facade of what was once a department store. His heart pounds a steady, heavy rhythm against his ribs, but his face remains still—a mask he’s worn since he was old enough to understand that showing fear in the ruins meant showing weakness.
Story context
World description
The world is a shattered version of our own, where a cataclysmic event known as the 'Riftfall' tore reality apart, leaving cities in rubble and opening permanent gates to monster-infested dimensions. Society has rebuilt around these gates, with Hunters—those who Awaken with special abilities—becoming the new elite, worshipped like rockstars and politicians. The ruins are patrolled by scavengers, rogue monsters, and rival Hunte...
Initial situation
The air is thick with ash and the distant roar of a collapsing gate. Ty Johnson, 18, stands in the ruins of what was once a city square, his purple eyes fixed on the shimmering tear in reality before him. Around him, other Awakened are celebrating their new powers, but Ty feels a cold whisper in his mind—VAEL, the system, has just declared him a Player. As he tries to process the floating status screen, a small, skeletal wolf ...
Objective
Ty Johnson must uncover the truth behind his mysterious Awakening and the origin of Vael, while rising from an unranked orphan to the most powerful Necromancer in the world, building an undead army and mastering his six limited abilities to survive the chaos of the post-apocalyptic Hunter society.
Chapter samples
1Chapter 1▾
The ash settles like gray snow on Ty’s shoulders as he stares at the floating blue text that hangs in his vision, superimposed over the crumbling facade of what was once a department store. His heart pounds a steady, heavy rhythm against his ribs, but his face remains still—a mask he’s worn since he was old enough to understand that showi...
The ash settles like gray snow on Ty’s shoulders as he stares at the floating blue text that hangs in his vision, superimposed over the crumbling facade of what was once a department store. His heart pounds a steady, heavy rhythm against his ribs, but his face remains still—a mask he’s worn since he was old enough to understand that showing fear in the ruins meant showing weakness. [Player Status: Ty Johnson. Class: Necromancer. Rank: Unranked.] The words pulse gently, as if alive. He blinks, and they don’t disappear. “You’re taking this remarkably well,” says a voice in his head—dry, amused, and distinctly not his own. “Most people scream, or faint, or try to claw their own eyes out. I’ve seen all three.” Ty’s jaw tightens. He doesn’t answer. Not yet. Instead, he looks down at the small creature pressed against his leg. Fex tilts its head up, skeletal jaw slightly open, the faint blue embers in its eye sockets flickering like distant stars. The pup’s body is a patchwork of fur and exposed bone, the wound that killed it still visible along its flank—a deep gash from the claw of a rift-spawned razorback that had been hunting the outskirts of the settlement. Ty had found the pup dying, its small chest heaving, its eyes already glassy. He’d acted on instinct, on something deeper than thought, and placed his hands on its fur. The cold that had flooded through him then had been absolute, like plunging into a frozen river. And when he’d pulled his hands away, the pup had gasped back to life, its eyes now burning with that unnatural blue light. Fex whines softly, a sound that is both living and dead, and nuzzles Ty’s shin. The touch is warm, despite everything. “You’ve bonded it to you,” Vael continues, the interface in Ty’s vision shifting to display a simple diagram of a wolf skeleton overlaid with glowing nodes. “Basic necromantic familiar. Low intelligence, high loyalty. It will follow your commands, protect you, and die for you again if necessary. Though I’d recommend avoiding the latter—raising a creature twice is significantly more taxing.” Ty crouches, letting his fingers brush over Fex’s skull. The bone is smooth, warm to the touch. The pup presses into his hand, tail wagging in a motion that seems almost too lively for its half-skeletal form. “Why me?” Ty asks quietly, his voice rough from disuse. “An excellent question,” Vael replies. “One I don’t have a complete answer for yet. But I can tell you this: Necromancy is not a common awakening. In fact, it hasn’t been recorded in over seventy years. The last Necromancer was executed by the Hunter Council.” Ty’s hand stills on Fex’s head. In the distance, the shimmering tear in reality pulses once, then collapses with a sound like shattering glass. The other Awakened in the square cheer, their newly manifested abilities crackling and flaring in displays of light and power. No one looks at him. No one sees the boy with the glowing purple eyes and the dead wolf at his feet. “So I’m alone,” Ty says. “Not entirely,” Vael says, and there’s something almost gentle in its tone. “You have me. And you have him.” Fex licks Ty’s fingers with a tongue that is startlingly warm.
2Chapter 2▾
The warmth of Fex’s tongue against Ty’s fingers is startling—a reminder that despite the exposed bone and the blue embers where eyes should be, something of the pup’s life still lingers. Ty rubs the space between Fex’s ears, feeling the strange texture of fur meeting smooth bone, and the pup leans into the touch with a soft, rumbling soun...
The warmth of Fex’s tongue against Ty’s fingers is startling—a reminder that despite the exposed bone and the blue embers where eyes should be, something of the pup’s life still lingers. Ty rubs the space between Fex’s ears, feeling the strange texture of fur meeting smooth bone, and the pup leans into the touch with a soft, rumbling sound that might be a purr if wolves could purr. Then Ty feels it. A tingling sensation spreads from his fingertips, like static electricity building before a storm. He looks down and sees faint blue particles—barely visible, like motes of light caught in a sunbeam—drifting from his skin onto Fex’s patchwork body. The nanites, or whatever Vael had called them, seep into the pup’s form, tracing the lines of exposed bone like luminous veins. Fex stiffens. Its skeletal jaw opens, and instead of a whine, a sound emerges that is almost—almost—a word. “Ty.” The voice is rough, gravelly, like stones grinding together underwater. It crackles with an unnatural resonance that makes Ty’s spine straighten. He stares at the pup. Fex stares back, head tilted, tail wagging uncertainly. “Did you just—” Ty starts. “Remarkable,” Vael cuts in, its tone sharp with interest. “The nanites have integrated with the familiar bond. It appears Fex can now communicate through a rudimentary vocalization. To anyone else, it would sound like a growl or a bark, but to you, it’s speech. Fascinating.” Fex’s jaw works again, and this time the sound is clearer. “Hurts. But… good.” Ty’s throat tightens. He doesn’t have words for what he feels—relief, wonder, a strange and fragile hope. He presses his palm flat against Fex’s skull, and the pup leans into him, warm and solid and alive in a way that defies the natural order. Before he can respond, the ground shudders. It starts as a low vibration beneath his feet, barely perceptible, like the rumble of distant thunder. Then it grows, intensifies into a violent tremor that sends cracks spiderwebbing across the asphalt. The cheering of the other Awakened cuts off abruptly, replaced by confused shouts and the clatter of debris. Ty rises to his feet, Fex pressing close against his leg, a low growl building in the pup’s throat. The shimmering tear in reality—the gate that had been collapsing moments ago—doesn’t collapse. Instead, it rips open wider, its edges fraying like torn fabric. A wave of heat and the stench of ozone washes over the square. From within the tear, shapes begin to emerge. Monsters. They pour through the gate in a flood of claws, scales, and gleaming eyes. Rift-spawned horrors, some the size of dogs, others towering and hunched with too many limbs. The first one lands on the asphalt with a wet thud, its body covered in chitinous armor, its mouth a circular ring of teeth. Someone screams. The celebration turns to chaos.
3Chapter 3▾
The blue interface flickers to life in Ty’s vision, expanding with a cascade of text that overlays the chaos around him. He blinks, trying to focus on the floating symbols while a creature with too many legs skitters past a collapsed vendor stall. VAEL SYSTEM — STATUS UPDATE Name: Ty Johnson Class: Necromancer (Unranked) Level: 1 ...
The blue interface flickers to life in Ty’s vision, expanding with a cascade of text that overlays the chaos around him. He blinks, trying to focus on the floating symbols while a creature with too many legs skitters past a collapsed vendor stall. VAEL SYSTEM — STATUS UPDATE Name: Ty Johnson Class: Necromancer (Unranked) Level: 1 Health: 100/100 Mana: 80/80 Abilities: - Raise Dead (Level 1) — Animate a corpse as an undead servant. - Bone Spear (Level 1) — Project a shard of hardened bone. - Death’s Grasp (Level 1) — Weaken a living target. - Dark Mending (Level 1) — Repair undead servants. - Soul Sight (Level 1) — See life force through obstacles. - Summon Familiar (Active) — Fex, bound undead wolf pup. Fex — Familiar Status Level: 1 Health: 60/60 Abilities: - Nanite-Enhanced Bite - Pack Instinct (passive) A new window slides into view, its borders glowing a deeper shade of blue. QUEST: SURVIVE THE DUNGEON BREAK Objective: Defeat the Dungeon Boss to close the gate. Reward: To be granted upon completion. Bonus: Each kill grants a level. Ty’s breath catches. Each kill. He looks at Fex, whose blue ember eyes are fixed on the approaching tide of monsters. The pup’s jaw works, grinding out words like stone against stone. “Kill. Grow. Together.” Ty nods, a grim resolve settling in his chest. “Yeah. Together.” The nanites respond to his intent before he fully forms the thought. They surge from his skin, a cascade of blue particles that flow over his body like liquid metal, weaving into a sleek, dark suit that clings to his frame. It’s lightweight, almost weightless, but he can feel its presence—a second skin humming with latent energy. The suit covers him from neck to ankle, leaving his hands free, and a faint blue glow traces the seams. Beside him, Fex shudders as nanites coat its patchwork form, reinforcing exposed bone with a thin, metallic sheen. The pup lets out a low, rumbling growl that sounds almost like approval. “Alright,” Ty mutters, rolling his shoulders. “Let’s hunt.” He moves before he can second-guess himself, sprinting toward the nearest monster—a chitinous creature the size of a large dog, its circular mouth gnashing as it tears into an overturned cart. Fex bounds at his side, faster than a living pup should be, its claws scraping sparks from the asphalt. The creature turns, sensing them. It hisses, a wet, guttural sound. Ty doesn’t slow down. He raises his hand, and the nanite suit pulses, feeding energy into his palm. A shard of bone, gleaming and sharp, materializes in his grip—Bone Spear. He throws. The spear punches through the creature’s chitinous armor with a wet crack. It convulses, lets out a strangled screech, and collapses. A notification flashes in his vision. Level Up. You are now Level 2. Ty doesn’t stop to savor it. Another monster lunges from the side—a wiry, scaled thing with claws like scythes. Fex meets it mid-leap, jaws clamping down on its throat with a crunch of bone and cartilage. They move through the square like a storm, cutting down one creature after another. Each kill brings a flash of light, a surge of power, a new level. By the time the immediate wave thins, Ty is breathing hard, his suit slick with dark ichor, and the notifications have stacked to Level 7. And there, standing before the shimmering gate, is the Dungeon Boss. It’s massive—easily three times the height of a man—a hulking, bipedal creature with obsidian skin and horns that curl like a ram’s. Its eyes burn with molten orange light, and in its hand, it grips a crude, jagged blade. It hasn’t moved. It’s been watching. Waiting.




