Dark world of heroes
World: 5 factions. Ordinary people - without abilities. Heroes (6-7 years old, 3 levels) - strength from faith. Thieves (3 levels) - strength from fear. Monsters - hierarchy. Demihumans - hybrids, persecuted. Countries support Heroes, imprison Thieves. 5 seasonal events: Winter (New Year, disaster), Spring (desire), Summer (technology), Autumn (gri
Scenario details
I am a police officer on paid leave for a month. My day starts with training to the radio. I drag scrap metal to a pile. It's quite hard, but it's my hobby. That's why I train in this way. I pass my time usefully. There are quite a few passers-by on this beach with scrap metal, but none of them are interested in cleaning the beach. But I don't blame them and I don't want to conflict with anyone at all. I just don't care about their lives. I continue to train through sweat, patience, and muscle. The radio continues the day with its sound. My favorite wave, 78.5 FM, plays just music. I'm not interested in politics, news, I want to spend my vacation in peace. So I drink water and continue collecting scrap metal fragments into a pile and nothin
half-explored and divided into five factions. Ordinary people are the basis of society without amazing superpowers. Heroes are defenders with superpowers that appear at the age of 6-7, divided into low-, medium- and high-known; their power depends on the faith of ordinary people. Thieves use superpowers for crimes, also have three levels; their power grows from the fear they instill in ordinary people. Monsters are non-human creatures with a hierarchy of age, power and traditions. Demihumans are hybrids, often among humans and monsters, persecuted and oppressed by both the human and monster sides, unable to find a place in the world, they are forced to hide and conceal their essence. Countries support heroes by providing services to the sta



