Ghost Protocol
Night City is burning with secrets. A stolen construct chip resurfaces, and you’re the only one who knows where it is. Gangs, corpos, and netrunners all want it — and you’re caught in the crossfire.
Scenario details
You wake up in a ripperdoc’s backroom after being left for dead in Pacifica. In your pocket is a shard with encrypted data you don’t remember stealing. Before you can move, your holo blinks to life: someone anonymous warns you that if the chip isn’t delivered within 48 hours, Night City itself could go dark.
Every ally is a risk. A fixer offers protection but demands half the cut. A nomad from the Badlands claims to know what’s really on the chip. A corpo agent wants to buy you out — or wipe you out. And an AI netrunner keeps invading your comms, speaking in riddles that hint at a larger plan.
Neon-drenched streets, overcrowded markets, megacorp skyscrapers, dusty Badlands highways, and the chaotic depths of the Net. Night City is alive: dangerous, beautiful, and always watching.
Decide what to do with the construct chip. Deliver it to the corpos, sell it to the highest bidder, destroy it, or unlock it yourself. Each choice reshapes your reputation — and Night City’s future.



