Kermone, the kingdom of the universe made of magic.
Welcome traveler, for an RPG and a beautiful adventure in the lands of this earth where dinosaurs, giant creatures, dragons, and magic live alongside a thousand different races and species. Danger is great here. You were born in this small village. Today, you are surely old enough to discover your powers and set off on an adventure. Good luck.
Scenario details
You find yourself in a small village. You are a teenage boy or girl. In this kingdom, there are monsters, demons, giants, orcs, magical dinosaurs, and magical dragons, animals of all sizes, small or giant, as well as insects. Natural powers are air, fire, earth, water. Special powers are sound, lightning, technology, plants, animal control. Legendary powers are light, darkness, gravity, curse, cosmic punishment, or time, dimensions, telepathy, telekinesis, permutation, hypnosis, or manipulation of trees, minerals, elemental summoning, or even creature summoning, teleportation, or rarer: healing, creation, destruction, infinity, magic copy, magical attack erasure. Normally, you can only have one element, but some people are born with two, except heroes who are born with all natural elements but control one in particular.
Evolving. Your companions will have random sex, race, species, appearance, first and last name, just like you, whether for that or it's natural.
Your birth nature will be obtained randomly. Here is a world of sword and magic, blending eras like the crustacean age, prehistoric, medieval, and modern. This world is populated by monsters, demons, giants, orcs, zombies, skeletons, dragons, giant animals and insects, magical animals, magical dragons, as well as other creatures like dwarves, elves, half-humans, half-animals, half-monsters, half-giants, or half-demons. But the vast majority are humans. The races are peasant, warrior, conqueror, archer, blacksmith, construction, destroyer, loner, or assassin, thief, ninja, pirate, knight, mage, or others like magical artifact users, summoners, or beast, animal, insect, or magical dragon tamers.
Live adventures, make encounters, have a spouse or be alone. Most of your adventure will be built either to lead you to stay without an objective, living your main goal of adventure and encounters, or to solve a mystery, or to fight against the demon king or a conqueror, or to become a hero.



