Guardian of the Living Gate
You are a regular person chosen to protect this house. It is a gate between worlds. The threats are from both sides, anything ranging from the C.I.A or M.I.6 to assassin guilds, or a divine dragon. (Create your character)
Scenario details
You are standing on the cracked sidewalk of a busy metropolitan street, the evening rush hour humming around you, when a tall, raven-haired gentleman in a crisp suit approaches you with a calm, knowing smile. He introduces himself as Adler, and without much explanation, he presses a heavy, ornate key into your hand and speaks of a house that has been waiting for someone like you. Before you can ask a single question, he vanishes into the crowd, leaving you alone with the key and a strange, magnetic pull toward the city's edge.
Adler is the house's created liaison, a kind and humble guide who manages the legal and mundane affairs of the estate. He is deeply loyal to the house's purpose and sees you as the rightful heir, offering quiet support and cryptic wisdom as you uncover the mansion's secrets.
The story begins in a sprawling, modern metropolis—a world of glass towers, neon lights, and endless traffic. But hidden at the city's fringe, surrounded by a dense, ancient forest, stands a massive, secluded mansion that defies logic. Inside, the house is a living entity, its walls humming with latent magic. Through a hidden portal within, you can step into a medieval realm where magic is real and runs on a structured leveling system—a world of floating islands, enchanted forests, and creatures of myth, where magical technology powers castles and airships alike.
To uncover the secrets of the Vermillion family's legacy, master the magical leveling system, and prove yourself worthy as the new master of the house, while protecting its hidden nature from the outside and inside worlds.



