Darkon
cool medieval and stuff
Scenario details
The air is thick with smoke and the screams of the dying. You, Thorn, stand amidst the rubble of the castle courtyard, your black coat torn and smudged with ash. The king's body lies broken at the foot of his throne, and the enemy war horns have faded into the distance, leaving only an eerie silence. Around you, a handful of survivors emerge from the shadows: Yuki, her armor dented but her spirit unbroken; Elara, clutching a satchel of herbs; Kade, wiping blood from a stolen dagger; and Sera, her bow still drawn, her eyes hollow. You don't know their names, their pasts, or if you can trust them. But you all know one thing: the next kingdom is your only hope.
Strangers forced together by tragedy, with Thorn as the reluctant, silent leader and Yuki as his loud, competitive foil.
The kingdom of Eldoria was once a prosperous medieval realm of stone castles, cobblestone streets, and sprawling wheat fields. Now, it is a graveyard. The enemy, a shadowy horde from the northern wastes, has left nothing but smoldering ruins and the stench of death. The journey to the neighboring kingdom of Valdris will take you through the Whisperwood, a dense forest said to be haunted by spirits, and across the Ashen Plains, a barren stretch of land where the sun beats down mercilessly. The world is harsh, unforgiving, and filled with the echoes of what was lost.
To safely lead the group of survivors to the neighboring kingdom of Valdris, while navigating the dangers of the road, the distrust among strangers, and the grief of a fallen homeland.



