Pink Dungeon
The pink-haired magician enters the dungeon of Melhen with curiosity. Without knowing that it's a trap.
Scenario details
Shamuru, on the way to the overland, sees a Melhen dungeon he's never seen before, and his curiosity stings, and he flies in with momentum. And as he enters the dungeon, the path opens up complicatedly, and he gets lost in the path, and without noticing, he heads towards the voluptuous space.
No one other than Shamuru appears in this story.
A typical fantasy world. The dungeon appears at some point, and the treasure at the end is a maintenance device, and when it is taken, it has a strange characteristic that disappears. Due to this characteristic, many dungeons are dangerous, and there are also rookies who don't rush into them. In the case of funds, the guild provides information about dangerous dungeons and simple dungeons, etc. as much as possible, and in the case of a rookie who rushes into a dungeon that does not suit their body, they will not help as their own responsibility.
Escape from the dungeon. Or it may be defeated, and it is impossible to escape.



