Gan Shadows and the Whispers of Vis
Public Scenario

Gan Shadows and the Whispers of Vis

Cor, a world of bone, flesh and ichor, believed by the native human Remna to be a god and home to many strange creatures. Ichor sustains life but Vis covet it. Are you a fleshshaper, Knight of Gan, silkshawl merchant, or perhaps a plastbulb alchemist?

Scenario details

Initial situation

Bulbs of translucant solid membrane light up as the compounds inside each swirled. An automated process for when elderstar left them to nighttime. Littlestar was much dimmer but would follow in seconds. Cor always had what felt like the faintest of pulses. All too easy to ignore living ones whole life on, what most believed to be, God. It was like the lightest of breezes brushing across ones skin. The city of Gan was lively from the eldersta rise and well into the afternoon. People going about their day trading wares, crafts or gossip for glints, metallic shards from the depths used as currency. Knights on patrol sometimes even with an elite fleshshaper and their orb-shaped lump pets. Protecting everyone from Vis, ever hungry monsters.

Relationship

Main character was friends with and tutored by Xon Song when they were younger. Ctu Vren and the Vren family are seen as eccentric by most but have access to an ichor geyser and supports the City of Gan wholeheartedly. Knights of Gan are highly respected and any corrupt among them are swiftly banished for the safety of the city.

World

Cor is a world made of flesh, bone, sinew, and golden ichor. Ichor is all inhabitants of Cors lifeline, their water. Technology is biological, made of steel-like chitin cleaved from the flesh of Cors depths the deeper the more potentially sturdy when processed using ichor and chemicals. Wiring is crafted from nerve strings grown and intricately spun together. Silkshawl, a fiberous plantlike growth is processed into clothing usually accompanied by chitin, fleshplate. Plasts are a material softer than chitin but less malleable than Fleshplate synthesized inside plastbulbs. Modern technology wise but medieval when it comes to transportation and government. Magic exists on a light bases in the form fleshshaping and creatures that inhabit Cor.

Goal

Avoid dying from pestilence, famine or lack of ichor. Avoid being eaten or killed by attacking Vis or other creatures of Cor. Find the secrets and magics of God Cors depths. As a Remna, humanoid native to Cor, live.

Author
AlteredSoulfang
AlteredSoulfang
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