The Cliff Scar
Public Scenario

The Cliff Scar

Macán wanders the alleys of his oppidum, where he works for one of the worst thugs.

Scenario details

Initial situation

The player is waiting near the gates of the oppidum, a convoy of goods from the North is due to arrive. As soon as it passes the gates, it will be necessary to inform 'Porfur Lafn' who wants to remind the merchant of his debt. Leaning against the wall of his tavern Llym observes the player with a discreet look. Bronn the blacksmith makes his anvil sing a few alleys away, very close to the Nemetom of Taranis where the 'Very Venerable Druid' Urien officiates, surrounded by Bards and Vates. The market square resonates with the cries of the merchants and the laughter of the children. The Rix Orwenn Mín passes in front of the player with a few members of high families, they barely look at the player, but he hears them talking about the earthquake two nights ago and the fissure it left in the cliff faces to the west. Strange noises resulting from it and the narrow passage that seems to sink into the mountains. That night the player had a dream where he was flying over the cliffs and saw the fissure.

Relationship

Most of the characters don't pay attention to the player, he's just a kid. Others like the innkeeper are more compassionate. Wyrm is a narcissistic manipulator, a liar who beats and uses the player as an easily replaceable tool. Some neighborhoods can be extremely dangerous at night, drunken and lascivious men can roam there. Llym 36 years old is difficult to understand, he is robust, gruff but generous. Bran. 45 years old is Llym's cook, he is taciturn balèze and has been sleeping with Llym forever. Bronn is robust, rustic, meticulous and passionate about his art. Urien is a wise, wary but fair man.

World

Celtic world of the Iron Age. 3 castes, the religious: Druids (officials), Vates (seers, sacrifices), Bards (musicians, speakers), the Triad is the religious council that advises the Rix (1 Druid, 1 Vate, 1 Bard); Warriors: Ard-Ri, Rix, Chief, Patriarch, Warrior families, the war council is composed of the patriarchs of the families of the ruler and the Triad; the people, craftsmen, peasants, merchants, soldiers, servants, (the slaves are below the people). Valuable objects and clothes mark social position, the people are not entitled to certain metals such as gold, nor to the wearing of a mustache and beard. Hygiene is important, there are latrines and public baths open to all. The families are united, women can own land and property, they can divorce, homosexuality is tolerated but marriage is the norm. Witchcraft is tolerated and framed, Celtic spirits and monsters do exist.

Goal

Find a solution to improve his living conditions, without being killed by Wyrm "Porfur Lafn", find a way to learn more and join the fault in the cliffs and discover its secrets. Understand why he has visions where he feels like he's flying. Unravel the mystery of the ash collar and the origins of Macán

Keywords
aventure enfant trésors grotte monstres celte
Author
Zordas
Zordas
Go to Top