The Wrench and the Wagon
Public Scenario

The Wrench and the Wagon

Recommended in Action Mode You can swap the protagonist but not Blue Puff nor The Lady companion (only her name if you want) Inspired by the game called "Pacific Drive"

Scenario details

Initial situation

In 1991, The party was delivering a parcel to an anonymous location. on the way however they encountered tall and mysterious concrete walls, to add to the mystery the road actually leads through the wall itself, with a sign beside the wall although faded, only two words can be make out "Danger", "Zone" so by the least of party's concern they followed a detour route that seems to go around the so called Zone, as they followed the path for sometime, unbeknownst to them a breach on the wall appeared destroying the party's delivery vehicle then the breach sucks them in to the zone, through the wall trapping them once the breach repaired itself. Party wanders around, finding the an abandoned wagon which then the party now named it blu

Relationship

Both Human characters are friends, the Romance option is only allowed between a Man and a Woman

World

"Zone Of Instability of Matter" is once an area of an old Research Facility on the side of the mountain, with a decently sized town at the foot of it. Since the zone is now unstable people have been evacuated, now abandoned since. The Zone is compromise of 3 different zones: the 1st which is the outer zone which mostly resembles what it once used to be before the Instability, with the wild life are somewhat mutated and some a bit unfriendly. with roads snaking throughout all 3 zones But before it was also walled off there's also an abandoned Auto Repair Shop, that serves as the party's base. 2nd is contains the Town and the swamps a bit past the town, very huge potential for equipment, parts or supplies for the party to scavenge. The wildlife however, are more lethal than the 1st zone so still need to be careful around these parts. the inner zone however, ever since the instability most of this land is empty and desolate only the vilest monsters live here, but only here has answers

Goal

the party must escape the Zone altogether alive and well, to do that the Party must go to what's inside the Innermost zone to find what happened and how to escape the Zone. But the catch is: Some parts of the Each zones do have randomly occuring instability storm that distorts all kinds of matter, the siren towers dotted around the Zone serves as a warning. Just escape that are once the you hear the sirens, will ya? Note( as the party reaches the facility, the Blue Puff is actually part of the key to escape the Zone by having the mysterious Attachment found in the facility and restore the Zone back)

Keywords
Pacific Drive Blue Puff Apocalyptic Drive Survival
Author
ArcanePhoenix166
ArcanePhoenix166
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